Below is a list of corrections to the first edition. For a PDF version
of the list, click here. |
Best Move Contest 22,
diagram 5. |
Add a
black bishop on d6. |
Best
Move Contest 37, diagram 4. |
Remove
the white pawn on b2. |
Best Move Contest 44,
diagram 9. |
There are three moves
that draw in this position. The simplest way is the solution given in
the book with 1.Ra3! The other two drawing lines are: 1.Kd1 Ke3 2.Rd5 = (1...Kd3 2.Ra3+ =) 1.Ra8 Ke3 2.Re8+ Kd3 3.Rd8 Rh1+ 4.Kf2 4...Kc3 5.Kf2!= 4...Rd1 5.Ra8! = (not 5.Rc8+? Kd2 -+) Diagram 44-9 was replaced in the second edition with a similar position that eliminates the alternate draws. |
Best Move Contest 71, diagram 7. |
Put the black king on f8 (not g8). With the king on g8, 1.Qg3 is still the correct move, with play similar to the variations given. |
Best Move Contest 87,
diagram 1. |
Add a
white bishop on d5. Without this piece, there is no forced mate,
only a perpetual check by 1.Nf5+. |
Best Move Contest 94,
diagram 8. |
Put
the white king on h1 (not g1). With the king on g1, 1.Nd5 loses to
the discovered check 1...Ne2+. |
Best Move Contest 99, question 10. |
Change the question to: What is the most pieces on the board (without any pawns) so that it is impossible for either side to checkmate? If pawns are allowed, the answer is much larger (28). |
page 146, solution
19-10. |
Change the answer
to: pawn (Also the king and rook if you count the castling move!) |
page 163, solution
39-8. |
The
first sample game begins 1.e4 d5 2.exd5 Qxd5 3.Nc3 Qd8 4.Nf3 Bg4 5.d4
(not 5.Nc3). |
page
166, solution 42-9. |
After
1.Qd3+ Kc1, white plays 2.Qf1+ Kb2 3.Qe2+ |
page
173, solution 48-7. |
Change
third sentence to “The knight on c3 ...” |
page 197, solution 68-10. | Change
the answer to: 6
|
Updated December 2015. |